Demo 1.2.2
Diobanna Demo » Devlog
Demo 1.2.2
Fixed bug where bosses and enemies would get too close due to change in Demo 1.2.0
Fixed bug where enemies would always hit you if you were within 80 pixels and not in invincible frames
Made ui elements fade during a cutscene to indicate when a cutscene happens
Made it so you can cancel a dodge with a spell (like how you cancel a dodge with slashing)
Made it so you can continue dialog with HJKL also
Fixed various animation bugs with the player's trail
(Note: Sorry for the delay of this update I was busy)
Diobanna Demo
Diobanna is a metroidvania game similar to blasphemous with difficult fights
Status | In development |
Author | Diobanna Dev |
Genre | Adventure, Action, Platformer |
Tags | 2D, Action-Adventure, Difficult, diobanna, Metroidvania, Pixel Art, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Demo 1.2.134 days ago
- Demo 1.2.034 days ago
- Demo 1.1.150 days ago
- Demo 1.1.050 days ago
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