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Email me at diobannadev@gmail.com if you have any questions


Diobanna is an indie game I have been making for a few months, as of posting this page I have plenty to show and will try to release a paid early access version soon (Will link here when created),
LigLig is cool

https://forms.gle/yEPLDix4DyuQosLAA This is a cool google forum to help me develop Diobanna even furthaer, please answer if you have time

Some stuff to note:
This demo will be in development for a bit, at least until I release the paid version. there will be constant updates based on reviews, so just check in every once in a while ; ) also some of the screenshots were taken in the paid version not the demo

Also when the game is updated some of the features may not work on old saves

Tips and Tricks (Spoilers)
     Few boss attacks can be parried due to their power
     You can hold down while in the air to do a down slash that can give you extra height from candles
     Have extra money? spend it on the bloody crimsons page in the menu
     Want more of a challenge? play on hard or deadlock mode, or play deadlock with ascended bosses in bossrush (its in the extras menu on the main menu screen)

Purchase

Buy Now$1.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

Linux 64.zip 260 MB
Windows 64.zip 245 MB
Mac.zip 761 MB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Help fund!

You can get your name in the credits (Put the name you want to be displayed in provide information area of the purchase screen)

Super Fan

You get your name placed right after the developers in the credits (Put the name you want to be displayed in provide information area of the purchase screen)

GOD EATER (Early Bird)

You get your name put in the GOD EATER category in the credits (Put the name you want to be displayed in provide information area of the purchase screen)

Diobanna Dev

You gain the title of Diobanna Dev for the low low cost of 1,000$ (Put the name you want to be displayed in provide information area of the purchase screen)

Development log

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Comments

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The one year of Diobanna has been delayed. I will try to get it out soon

1.8.0 was a big mess, it was super rushed and a bunch of stuff is missing and was forgotten, I will make sure that going forward I will make sure that the updates are quality over quantity. further more, I hope that I will stop adding new features and mainly work on the actually map and progression of the game. I also came to the realization that Diobanna is not very unique and I want to help that by possibly adding some stuff that makes it really special. 1 year of Diobanna is coming up soon (November 9th) as that is when I started this project. I hope to learn from my mistakes.

(1 edit)

I decided to put Apollo and the Shadows of the Past (godhome hollow knight) in 1.8.0

(1 edit)

Update 1.8.0 should (hopefully release) in the next week. I wanted to update you all on what is planned on being added

  • Whole new Dialog System
  • Different damage types
  • More Spells that you can level up

Stuff I MIGHT add

  • More skill tree stuff
(2 edits)

having being further into update 1.8.0 I wanted to let people know what i am planning now, The majority of this update's time spent is making text systems far easier to code (I have to recode all of the texts)

  • Whole New Dialog System
  • The area where you fight old bosses
  • New NPC (Apollo)
  • Lots of Lore
  • More Spells

I took another week to think about what I want added to the game, and I kinda struggled to come up with ideas. So I just got on and started doing small bug fixes. and I have some ideas for Demo 1.8.0

  • More Spells
  • An area where you can fight previously beaten bosses and get rewards
  • MAYBE add a new ice area (scrapped from previous updates)
(4 edits)

I am sorry for the big wait, I lost motivation for this project for a few weeks but I AM BACK, I plan to release a new update within the next few weeks

Plans for 1.7.0

  • New Slash system where there are more attacks
  • New bloody crimsons overhaul
  • general changes and bug fixes



    That's about all : )