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The one year of Diobanna has been delayed. I will try to get it out soon

1.8.0 was a big mess, it was super rushed and a bunch of stuff is missing and was forgotten, I will make sure that going forward I will make sure that the updates are quality over quantity. further more, I hope that I will stop adding new features and mainly work on the actually map and progression of the game. I also came to the realization that Diobanna is not very unique and I want to help that by possibly adding some stuff that makes it really special. 1 year of Diobanna is coming up soon (November 9th) as that is when I started this project. I hope to learn from my mistakes.

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I decided to put Apollo and the Shadows of the Past (godhome hollow knight) in 1.8.0

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Update 1.8.0 should (hopefully release) in the next week. I wanted to update you all on what is planned on being added

  • Whole new Dialog System
  • Different damage types
  • More Spells that you can level up

Stuff I MIGHT add

  • More skill tree stuff
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having being further into update 1.8.0 I wanted to let people know what i am planning now, The majority of this update's time spent is making text systems far easier to code (I have to recode all of the texts)

  • Whole New Dialog System
  • The area where you fight old bosses
  • New NPC (Apollo)
  • Lots of Lore
  • More Spells

I took another week to think about what I want added to the game, and I kinda struggled to come up with ideas. So I just got on and started doing small bug fixes. and I have some ideas for Demo 1.8.0

  • More Spells
  • An area where you can fight previously beaten bosses and get rewards
  • MAYBE add a new ice area (scrapped from previous updates)
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I am sorry for the big wait, I lost motivation for this project for a few weeks but I AM BACK, I plan to release a new update within the next few weeks

Plans for 1.7.0

  • New Slash system where there are more attacks
  • New bloody crimsons overhaul
  • general changes and bug fixes



    That's about all : )